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Here is a selection of proven programs and solutions designed for K-12 educators and students:

  • Age 3-18
  • English

Non-fiction reading and writing that are precisely tailored to each student’s Lexile® reading level.

  • Age 8-24+
  • Computer Science

Education solution (software, curriculum, and training) that integrates technology curriculum including coding into all subjects.

  • Age 8-12
  • Computer Science

Educational game-based environment where students learn to code in a real programming language.

  • Age 3-18
  • Online Courses

Learning solutions that cover all subject from K-12 – English, Math, Science, Computing, Languages, and Social Studies.

  • Age 16-20+
  • English

The only online English language learning solution specifically designed for secondary school students, 100% based on authentic materials: clips from films, TV series, television news; visual dictionaries; and learning games.

  • Age 14-20
  • Online Courses

Online future skills courses with Eton College to help teenagers develop the skills they need for success.

  • Age 3-12
  • English

Interactive e-books (reading, writing, science, and vocabulary) with incentive gamification. 3,000+ interactive e-books & 50,000+ teaching resources.

  • Age 3-15
  • Science

Project based, hands-on with materials kit and teacher guide that cover all Engineering fields.

  • Age 3-12
  • English

Learning programme mapped to the Cambridge English: Young Learners and CEFR. Bringing together technology and print materials.

  • Age 3-10
  • English

Language learning apps for young kids. A large variety of unique educational games that encourage critical thinking and build the foundations of language.

  • Age 4-20+
  • Online Courses

The only online education company in the world that delivers 100% synchronous online accredited courses.

  • Age 12-18+
  • Language

Leading publisher of Spanish, French, German, and Italian language text and technology programs.